Character Creation


Vampires

Camarilla clans only, as of 2nd Edition: Brujah, Caitiff*, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, Ventrue

*Caitiff are playable with Karma (meaning if this is your first character with us, don’t even ask). They cannot take any Disciplines which are the signature of another clan and the Generation Background costs double for them.

Attributes = 7/5/3
Abilities = 13/9/5
Secondary Traits = 3
Backgrounds = 5
Disciplines = 3
Virtues = 7
Freebies = 15

Up to 10 points in Merits & Flaws can also be assigned.

Witches

Witches are our own take on the Mortals+ add-on for Vampire. They may possess Numina or Sorcery Paths from either the 2nd or 3rd Edition materials. Some adjustments have been made to how these function exactly and will be detailed in other sections.

They use the Hunter’s Hunted sheet from 2nd Edition Vampire as the base.

Attributes = 6/4/3
Abilities = 11/7/4
Secondry Traits = 3
Backgrounds = 5
Sorcery = 6
Spells = 3
Virtues = 7
Freebies = 21

Up to 10 points in Merits & Flaws can also be assigned.